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// Copyright Joyent, Inc. and other Node contributors. |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a |
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// copy of this software and associated documentation files (the |
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// "Software"), to deal in the Software without restriction, including |
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// without limitation the rights to use, copy, modify, merge, publish, |
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// distribute, sublicense, and/or sell copies of the Software, and to permit |
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// persons to whom the Software is furnished to do so, subject to the |
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// following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included |
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// in all copies or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN |
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
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// USE OR OTHER DEALINGS IN THE SOFTWARE. |
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// A bit simpler than readable streams. |
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// Implement an async ._write(chunk, encoding, cb), and it'll handle all |
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// the drain event emission and buffering. |
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'use strict'; |
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/*<replacement>*/ |
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var pna = require('process-nextick-args'); |
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/*</replacement>*/ |
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module.exports = Writable; |
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/* <replacement> */ |
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function WriteReq(chunk, encoding, cb) { |
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this.chunk = chunk; |
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this.encoding = encoding; |
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this.callback = cb; |
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this.next = null; |
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} |
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// It seems a linked list but it is not |
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// there will be only 2 of these for each stream |
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function CorkedRequest(state) { |
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var _this = this; |
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this.next = null; |
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this.entry = null; |
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this.finish = function () { |
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onCorkedFinish(_this, state); |
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}; |
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} |
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/* </replacement> */ |
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/*<replacement>*/ |
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var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick; |
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/*</replacement>*/ |
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/*<replacement>*/ |
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var Duplex; |
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/*</replacement>*/ |
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Writable.WritableState = WritableState; |
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/*<replacement>*/ |
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var util = require('core-util-is'); |
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util.inherits = require('inherits'); |
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/*</replacement>*/ |
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/*<replacement>*/ |
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var internalUtil = { |
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deprecate: require('util-deprecate') |
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}; |
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/*</replacement>*/ |
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/*<replacement>*/ |
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var Stream = require('./internal/streams/stream'); |
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/*</replacement>*/ |
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/*<replacement>*/ |
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var Buffer = require('safe-buffer').Buffer; |
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var OurUint8Array = global.Uint8Array || function () {}; |
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function _uint8ArrayToBuffer(chunk) { |
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return Buffer.from(chunk); |
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} |
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function _isUint8Array(obj) { |
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return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; |
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} |
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/*</replacement>*/ |
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var destroyImpl = require('./internal/streams/destroy'); |
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util.inherits(Writable, Stream); |
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function nop() {} |
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View Code Duplication |
function WritableState(options, stream) { |
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Duplex = Duplex || require('./_stream_duplex'); |
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options = options || {}; |
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// Duplex streams are both readable and writable, but share |
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// the same options object. |
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// However, some cases require setting options to different |
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// values for the readable and the writable sides of the duplex stream. |
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// These options can be provided separately as readableXXX and writableXXX. |
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var isDuplex = stream instanceof Duplex; |
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// object stream flag to indicate whether or not this stream |
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// contains buffers or objects. |
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this.objectMode = !!options.objectMode; |
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if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; |
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// the point at which write() starts returning false |
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// Note: 0 is a valid value, means that we always return false if |
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// the entire buffer is not flushed immediately on write() |
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var hwm = options.highWaterMark; |
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var writableHwm = options.writableHighWaterMark; |
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var defaultHwm = this.objectMode ? 16 : 16 * 1024; |
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if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm; |
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// cast to ints. |
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this.highWaterMark = Math.floor(this.highWaterMark); |
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// if _final has been called |
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this.finalCalled = false; |
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// drain event flag. |
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this.needDrain = false; |
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// at the start of calling end() |
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this.ending = false; |
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// when end() has been called, and returned |
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this.ended = false; |
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// when 'finish' is emitted |
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this.finished = false; |
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// has it been destroyed |
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this.destroyed = false; |
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// should we decode strings into buffers before passing to _write? |
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// this is here so that some node-core streams can optimize string |
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// handling at a lower level. |
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var noDecode = options.decodeStrings === false; |
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this.decodeStrings = !noDecode; |
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// Crypto is kind of old and crusty. Historically, its default string |
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// encoding is 'binary' so we have to make this configurable. |
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// Everything else in the universe uses 'utf8', though. |
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this.defaultEncoding = options.defaultEncoding || 'utf8'; |
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// not an actual buffer we keep track of, but a measurement |
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// of how much we're waiting to get pushed to some underlying |
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// socket or file. |
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this.length = 0; |
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// a flag to see when we're in the middle of a write. |
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this.writing = false; |
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// when true all writes will be buffered until .uncork() call |
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this.corked = 0; |
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// a flag to be able to tell if the onwrite cb is called immediately, |
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// or on a later tick. We set this to true at first, because any |
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// actions that shouldn't happen until "later" should generally also |
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// not happen before the first write call. |
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this.sync = true; |
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// a flag to know if we're processing previously buffered items, which |
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// may call the _write() callback in the same tick, so that we don't |
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// end up in an overlapped onwrite situation. |
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this.bufferProcessing = false; |
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// the callback that's passed to _write(chunk,cb) |
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this.onwrite = function (er) { |
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onwrite(stream, er); |
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}; |
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// the callback that the user supplies to write(chunk,encoding,cb) |
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this.writecb = null; |
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// the amount that is being written when _write is called. |
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this.writelen = 0; |
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this.bufferedRequest = null; |
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this.lastBufferedRequest = null; |
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// number of pending user-supplied write callbacks |
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// this must be 0 before 'finish' can be emitted |
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this.pendingcb = 0; |
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// emit prefinish if the only thing we're waiting for is _write cbs |
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// This is relevant for synchronous Transform streams |
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this.prefinished = false; |
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// True if the error was already emitted and should not be thrown again |
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this.errorEmitted = false; |
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// count buffered requests |
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this.bufferedRequestCount = 0; |
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// allocate the first CorkedRequest, there is always |
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// one allocated and free to use, and we maintain at most two |
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this.corkedRequestsFree = new CorkedRequest(this); |
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} |
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WritableState.prototype.getBuffer = function getBuffer() { |
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var current = this.bufferedRequest; |
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var out = []; |
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while (current) { |
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out.push(current); |
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current = current.next; |
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} |
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return out; |
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}; |
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(function () { |
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try { |
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Object.defineProperty(WritableState.prototype, 'buffer', { |
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get: internalUtil.deprecate(function () { |
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return this.getBuffer(); |
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}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') |
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}); |
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} catch (_) {} |
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})(); |
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// Test _writableState for inheritance to account for Duplex streams, |
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// whose prototype chain only points to Readable. |
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var realHasInstance; |
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View Code Duplication |
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { |
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realHasInstance = Function.prototype[Symbol.hasInstance]; |
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Object.defineProperty(Writable, Symbol.hasInstance, { |
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value: function (object) { |
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if (realHasInstance.call(this, object)) return true; |
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if (this !== Writable) return false; |
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return object && object._writableState instanceof WritableState; |
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} |
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}); |
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} else { |
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realHasInstance = function (object) { |
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return object instanceof this; |
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}; |
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} |
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View Code Duplication |
function Writable(options) { |
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Duplex = Duplex || require('./_stream_duplex'); |
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// Writable ctor is applied to Duplexes, too. |
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// `realHasInstance` is necessary because using plain `instanceof` |
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// would return false, as no `_writableState` property is attached. |
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// Trying to use the custom `instanceof` for Writable here will also break the |
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// Node.js LazyTransform implementation, which has a non-trivial getter for |
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// `_writableState` that would lead to infinite recursion. |
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if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { |
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return new Writable(options); |
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} |
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this._writableState = new WritableState(options, this); |
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// legacy. |
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this.writable = true; |
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if (options) { |
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if (typeof options.write === 'function') this._write = options.write; |
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if (typeof options.writev === 'function') this._writev = options.writev; |
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if (typeof options.destroy === 'function') this._destroy = options.destroy; |
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if (typeof options.final === 'function') this._final = options.final; |
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} |
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Stream.call(this); |
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} |
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// Otherwise people can pipe Writable streams, which is just wrong. |
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Writable.prototype.pipe = function () { |
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this.emit('error', new Error('Cannot pipe, not readable')); |
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}; |
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function writeAfterEnd(stream, cb) { |
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var er = new Error('write after end'); |
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// TODO: defer error events consistently everywhere, not just the cb |
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stream.emit('error', er); |
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pna.nextTick(cb, er); |
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} |
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// Checks that a user-supplied chunk is valid, especially for the particular |
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// mode the stream is in. Currently this means that `null` is never accepted |
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// and undefined/non-string values are only allowed in object mode. |
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function validChunk(stream, state, chunk, cb) { |
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var valid = true; |
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var er = false; |
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if (chunk === null) { |
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er = new TypeError('May not write null values to stream'); |
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} else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { |
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er = new TypeError('Invalid non-string/buffer chunk'); |
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} |
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if (er) { |
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stream.emit('error', er); |
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pna.nextTick(cb, er); |
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valid = false; |
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} |
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return valid; |
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} |
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View Code Duplication |
Writable.prototype.write = function (chunk, encoding, cb) { |
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var state = this._writableState; |
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var ret = false; |
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var isBuf = !state.objectMode && _isUint8Array(chunk); |
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if (isBuf && !Buffer.isBuffer(chunk)) { |
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chunk = _uint8ArrayToBuffer(chunk); |
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} |
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if (typeof encoding === 'function') { |
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cb = encoding; |
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encoding = null; |
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} |
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if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; |
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if (typeof cb !== 'function') cb = nop; |
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if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { |
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state.pendingcb++; |
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ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); |
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} |
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return ret; |
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}; |
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Writable.prototype.cork = function () { |
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var state = this._writableState; |
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state.corked++; |
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}; |
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Writable.prototype.uncork = function () { |
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var state = this._writableState; |
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if (state.corked) { |
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state.corked--; |
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if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); |
|
|
|
|
353
|
|
|
} |
354
|
|
|
}; |
355
|
|
|
|
356
|
|
View Code Duplication |
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { |
|
|
|
|
357
|
|
|
// node::ParseEncoding() requires lower case. |
358
|
|
|
if (typeof encoding === 'string') encoding = encoding.toLowerCase(); |
|
|
|
|
359
|
|
|
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); |
|
|
|
|
360
|
|
|
this._writableState.defaultEncoding = encoding; |
361
|
|
|
return this; |
362
|
|
|
}; |
363
|
|
|
|
364
|
|
|
function decodeChunk(state, chunk, encoding) { |
365
|
|
|
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { |
366
|
|
|
chunk = Buffer.from(chunk, encoding); |
367
|
|
|
} |
368
|
|
|
return chunk; |
369
|
|
|
} |
370
|
|
|
|
371
|
|
|
// if we're already writing something, then just put this |
372
|
|
|
// in the queue, and wait our turn. Otherwise, call _write |
373
|
|
|
// If we return false, then we need a drain event, so set that flag. |
374
|
|
View Code Duplication |
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { |
|
|
|
|
375
|
|
|
if (!isBuf) { |
376
|
|
|
var newChunk = decodeChunk(state, chunk, encoding); |
377
|
|
|
if (chunk !== newChunk) { |
378
|
|
|
isBuf = true; |
379
|
|
|
encoding = 'buffer'; |
380
|
|
|
chunk = newChunk; |
381
|
|
|
} |
382
|
|
|
} |
383
|
|
|
var len = state.objectMode ? 1 : chunk.length; |
384
|
|
|
|
385
|
|
|
state.length += len; |
386
|
|
|
|
387
|
|
|
var ret = state.length < state.highWaterMark; |
388
|
|
|
// we must ensure that previous needDrain will not be reset to false. |
389
|
|
|
if (!ret) state.needDrain = true; |
|
|
|
|
390
|
|
|
|
391
|
|
|
if (state.writing || state.corked) { |
392
|
|
|
var last = state.lastBufferedRequest; |
393
|
|
|
state.lastBufferedRequest = { |
394
|
|
|
chunk: chunk, |
395
|
|
|
encoding: encoding, |
396
|
|
|
isBuf: isBuf, |
397
|
|
|
callback: cb, |
398
|
|
|
next: null |
399
|
|
|
}; |
400
|
|
|
if (last) { |
401
|
|
|
last.next = state.lastBufferedRequest; |
402
|
|
|
} else { |
403
|
|
|
state.bufferedRequest = state.lastBufferedRequest; |
404
|
|
|
} |
405
|
|
|
state.bufferedRequestCount += 1; |
406
|
|
|
} else { |
407
|
|
|
doWrite(stream, state, false, len, chunk, encoding, cb); |
408
|
|
|
} |
409
|
|
|
|
410
|
|
|
return ret; |
411
|
|
|
} |
412
|
|
|
|
413
|
|
|
function doWrite(stream, state, writev, len, chunk, encoding, cb) { |
414
|
|
|
state.writelen = len; |
415
|
|
|
state.writecb = cb; |
416
|
|
|
state.writing = true; |
417
|
|
|
state.sync = true; |
418
|
|
|
if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); |
|
|
|
|
419
|
|
|
state.sync = false; |
420
|
|
|
} |
421
|
|
|
|
422
|
|
|
function onwriteError(stream, state, sync, er, cb) { |
423
|
|
|
--state.pendingcb; |
424
|
|
|
|
425
|
|
|
if (sync) { |
426
|
|
|
// defer the callback if we are being called synchronously |
427
|
|
|
// to avoid piling up things on the stack |
428
|
|
|
pna.nextTick(cb, er); |
429
|
|
|
// this can emit finish, and it will always happen |
430
|
|
|
// after error |
431
|
|
|
pna.nextTick(finishMaybe, stream, state); |
432
|
|
|
stream._writableState.errorEmitted = true; |
433
|
|
|
stream.emit('error', er); |
434
|
|
|
} else { |
435
|
|
|
// the caller expect this to happen before if |
436
|
|
|
// it is async |
437
|
|
|
cb(er); |
438
|
|
|
stream._writableState.errorEmitted = true; |
439
|
|
|
stream.emit('error', er); |
440
|
|
|
// this can emit finish, but finish must |
441
|
|
|
// always follow error |
442
|
|
|
finishMaybe(stream, state); |
443
|
|
|
} |
444
|
|
|
} |
445
|
|
|
|
446
|
|
|
function onwriteStateUpdate(state) { |
447
|
|
|
state.writing = false; |
448
|
|
|
state.writecb = null; |
449
|
|
|
state.length -= state.writelen; |
450
|
|
|
state.writelen = 0; |
451
|
|
|
} |
452
|
|
|
|
453
|
|
|
function onwrite(stream, er) { |
454
|
|
|
var state = stream._writableState; |
455
|
|
|
var sync = state.sync; |
456
|
|
|
var cb = state.writecb; |
457
|
|
|
|
458
|
|
|
onwriteStateUpdate(state); |
459
|
|
|
|
460
|
|
|
if (er) onwriteError(stream, state, sync, er, cb);else { |
|
|
|
|
461
|
|
|
// Check if we're actually ready to finish, but don't emit yet |
462
|
|
|
var finished = needFinish(state); |
463
|
|
|
|
464
|
|
|
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { |
465
|
|
|
clearBuffer(stream, state); |
466
|
|
|
} |
467
|
|
|
|
468
|
|
|
if (sync) { |
469
|
|
|
/*<replacement>*/ |
470
|
|
|
asyncWrite(afterWrite, stream, state, finished, cb); |
471
|
|
|
/*</replacement>*/ |
472
|
|
|
} else { |
473
|
|
|
afterWrite(stream, state, finished, cb); |
474
|
|
|
} |
475
|
|
|
} |
476
|
|
|
} |
477
|
|
|
|
478
|
|
|
function afterWrite(stream, state, finished, cb) { |
479
|
|
|
if (!finished) onwriteDrain(stream, state); |
|
|
|
|
480
|
|
|
state.pendingcb--; |
481
|
|
|
cb(); |
482
|
|
|
finishMaybe(stream, state); |
483
|
|
|
} |
484
|
|
|
|
485
|
|
|
// Must force callback to be called on nextTick, so that we don't |
486
|
|
|
// emit 'drain' before the write() consumer gets the 'false' return |
487
|
|
|
// value, and has a chance to attach a 'drain' listener. |
488
|
|
|
function onwriteDrain(stream, state) { |
489
|
|
|
if (state.length === 0 && state.needDrain) { |
490
|
|
|
state.needDrain = false; |
491
|
|
|
stream.emit('drain'); |
492
|
|
|
} |
493
|
|
|
} |
494
|
|
|
|
495
|
|
|
// if there's something in the buffer waiting, then process it |
496
|
|
View Code Duplication |
function clearBuffer(stream, state) { |
|
|
|
|
497
|
|
|
state.bufferProcessing = true; |
498
|
|
|
var entry = state.bufferedRequest; |
499
|
|
|
|
500
|
|
|
if (stream._writev && entry && entry.next) { |
501
|
|
|
// Fast case, write everything using _writev() |
502
|
|
|
var l = state.bufferedRequestCount; |
503
|
|
|
var buffer = new Array(l); |
504
|
|
|
var holder = state.corkedRequestsFree; |
505
|
|
|
holder.entry = entry; |
506
|
|
|
|
507
|
|
|
var count = 0; |
508
|
|
|
var allBuffers = true; |
509
|
|
|
while (entry) { |
510
|
|
|
buffer[count] = entry; |
511
|
|
|
if (!entry.isBuf) allBuffers = false; |
|
|
|
|
512
|
|
|
entry = entry.next; |
513
|
|
|
count += 1; |
514
|
|
|
} |
515
|
|
|
buffer.allBuffers = allBuffers; |
516
|
|
|
|
517
|
|
|
doWrite(stream, state, true, state.length, buffer, '', holder.finish); |
518
|
|
|
|
519
|
|
|
// doWrite is almost always async, defer these to save a bit of time |
520
|
|
|
// as the hot path ends with doWrite |
521
|
|
|
state.pendingcb++; |
522
|
|
|
state.lastBufferedRequest = null; |
523
|
|
|
if (holder.next) { |
524
|
|
|
state.corkedRequestsFree = holder.next; |
525
|
|
|
holder.next = null; |
526
|
|
|
} else { |
527
|
|
|
state.corkedRequestsFree = new CorkedRequest(state); |
528
|
|
|
} |
529
|
|
|
state.bufferedRequestCount = 0; |
530
|
|
|
} else { |
531
|
|
|
// Slow case, write chunks one-by-one |
532
|
|
|
while (entry) { |
533
|
|
|
var chunk = entry.chunk; |
534
|
|
|
var encoding = entry.encoding; |
535
|
|
|
var cb = entry.callback; |
536
|
|
|
var len = state.objectMode ? 1 : chunk.length; |
537
|
|
|
|
538
|
|
|
doWrite(stream, state, false, len, chunk, encoding, cb); |
539
|
|
|
entry = entry.next; |
540
|
|
|
state.bufferedRequestCount--; |
541
|
|
|
// if we didn't call the onwrite immediately, then |
542
|
|
|
// it means that we need to wait until it does. |
543
|
|
|
// also, that means that the chunk and cb are currently |
544
|
|
|
// being processed, so move the buffer counter past them. |
545
|
|
|
if (state.writing) { |
546
|
|
|
break; |
547
|
|
|
} |
548
|
|
|
} |
549
|
|
|
|
550
|
|
|
if (entry === null) state.lastBufferedRequest = null; |
|
|
|
|
551
|
|
|
} |
552
|
|
|
|
553
|
|
|
state.bufferedRequest = entry; |
554
|
|
|
state.bufferProcessing = false; |
555
|
|
|
} |
556
|
|
|
|
557
|
|
|
Writable.prototype._write = function (chunk, encoding, cb) { |
558
|
|
|
cb(new Error('_write() is not implemented')); |
559
|
|
|
}; |
560
|
|
|
|
561
|
|
|
Writable.prototype._writev = null; |
562
|
|
|
|
563
|
|
View Code Duplication |
Writable.prototype.end = function (chunk, encoding, cb) { |
|
|
|
|
564
|
|
|
var state = this._writableState; |
565
|
|
|
|
566
|
|
|
if (typeof chunk === 'function') { |
567
|
|
|
cb = chunk; |
568
|
|
|
chunk = null; |
569
|
|
|
encoding = null; |
570
|
|
|
} else if (typeof encoding === 'function') { |
571
|
|
|
cb = encoding; |
572
|
|
|
encoding = null; |
573
|
|
|
} |
574
|
|
|
|
575
|
|
|
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); |
|
|
|
|
576
|
|
|
|
577
|
|
|
// .end() fully uncorks |
578
|
|
|
if (state.corked) { |
579
|
|
|
state.corked = 1; |
580
|
|
|
this.uncork(); |
581
|
|
|
} |
582
|
|
|
|
583
|
|
|
// ignore unnecessary end() calls. |
584
|
|
|
if (!state.ending && !state.finished) endWritable(this, state, cb); |
|
|
|
|
585
|
|
|
}; |
586
|
|
|
|
587
|
|
|
function needFinish(state) { |
588
|
|
|
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; |
589
|
|
|
} |
590
|
|
|
function callFinal(stream, state) { |
591
|
|
|
stream._final(function (err) { |
592
|
|
|
state.pendingcb--; |
593
|
|
|
if (err) { |
594
|
|
|
stream.emit('error', err); |
595
|
|
|
} |
596
|
|
|
state.prefinished = true; |
597
|
|
|
stream.emit('prefinish'); |
598
|
|
|
finishMaybe(stream, state); |
599
|
|
|
}); |
600
|
|
|
} |
601
|
|
|
function prefinish(stream, state) { |
602
|
|
|
if (!state.prefinished && !state.finalCalled) { |
603
|
|
|
if (typeof stream._final === 'function') { |
604
|
|
|
state.pendingcb++; |
605
|
|
|
state.finalCalled = true; |
606
|
|
|
pna.nextTick(callFinal, stream, state); |
607
|
|
|
} else { |
608
|
|
|
state.prefinished = true; |
609
|
|
|
stream.emit('prefinish'); |
610
|
|
|
} |
611
|
|
|
} |
612
|
|
|
} |
613
|
|
|
|
614
|
|
|
function finishMaybe(stream, state) { |
615
|
|
|
var need = needFinish(state); |
616
|
|
|
if (need) { |
617
|
|
|
prefinish(stream, state); |
618
|
|
|
if (state.pendingcb === 0) { |
619
|
|
|
state.finished = true; |
620
|
|
|
stream.emit('finish'); |
621
|
|
|
} |
622
|
|
|
} |
623
|
|
|
return need; |
624
|
|
|
} |
625
|
|
|
|
626
|
|
|
function endWritable(stream, state, cb) { |
627
|
|
|
state.ending = true; |
628
|
|
|
finishMaybe(stream, state); |
629
|
|
|
if (cb) { |
630
|
|
|
if (state.finished) pna.nextTick(cb);else stream.once('finish', cb); |
|
|
|
|
631
|
|
|
} |
632
|
|
|
state.ended = true; |
633
|
|
|
stream.writable = false; |
634
|
|
|
} |
635
|
|
|
|
636
|
|
|
function onCorkedFinish(corkReq, state, err) { |
637
|
|
|
var entry = corkReq.entry; |
638
|
|
|
corkReq.entry = null; |
639
|
|
|
while (entry) { |
640
|
|
|
var cb = entry.callback; |
641
|
|
|
state.pendingcb--; |
642
|
|
|
cb(err); |
643
|
|
|
entry = entry.next; |
644
|
|
|
} |
645
|
|
|
if (state.corkedRequestsFree) { |
646
|
|
|
state.corkedRequestsFree.next = corkReq; |
647
|
|
|
} else { |
648
|
|
|
state.corkedRequestsFree = corkReq; |
649
|
|
|
} |
650
|
|
|
} |
651
|
|
|
|
652
|
|
|
Object.defineProperty(Writable.prototype, 'destroyed', { |
653
|
|
|
get: function () { |
654
|
|
|
if (this._writableState === undefined) { |
655
|
|
|
return false; |
656
|
|
|
} |
657
|
|
|
return this._writableState.destroyed; |
658
|
|
|
}, |
659
|
|
|
set: function (value) { |
660
|
|
|
// we ignore the value if the stream |
661
|
|
|
// has not been initialized yet |
662
|
|
|
if (!this._writableState) { |
663
|
|
|
return; |
664
|
|
|
} |
665
|
|
|
|
666
|
|
|
// backward compatibility, the user is explicitly |
667
|
|
|
// managing destroyed |
668
|
|
|
this._writableState.destroyed = value; |
669
|
|
|
} |
670
|
|
|
}); |
671
|
|
|
|
672
|
|
|
Writable.prototype.destroy = destroyImpl.destroy; |
673
|
|
|
Writable.prototype._undestroy = destroyImpl.undestroy; |
674
|
|
|
Writable.prototype._destroy = function (err, cb) { |
675
|
|
|
this.end(); |
676
|
|
|
cb(err); |
677
|
|
|
}; |
This checks looks for references to variables that have not been declared. This is most likey a typographical error or a variable has been renamed.
To learn more about declaring variables in Javascript, see the MDN.